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方舟生存进化242版本更新内容翻译

时间:2024-04-10 02:24:38

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方舟生存进化242版本更新内容翻译

方舟生存进化242版本更新内容翻译

【PC版本更新】242 翻译

* ARKs Awesome Anniversary 1-week Event: Get Ready to Make some Birthday Wishes for Limited Run Items!

* New Creature: Diplodocus!

* New Creature: Leech!

* New Structure: Training Dummy. You can attack this dummy without fear of destroying it, and it will display floating Damage Per Second values so you can see how strong your Dino Army really is.

* New Mechanic: Permanent Diseases & Cures (Player-Contagious Swamp Fever!!!!)

* Tribe Groups Phase 2: Support for Limited Non-Admin Invites & Promotions/Demotions per Group! Also "Prevent Dino Unclaiming" checkbox, and other new per-Rank options.

* Dragon Arena

* Added option for PvE Servers to disable building around critical resource node regions

* Added server option to override per-Item Crafting costs

* Added server option to override the loot tables for each kind of supply crate

* Added server option to limit number of members in Tribes. Default: no limit.

* Added Follow Range ( Low/Medium/Far) Setting Per Tamed Dino

* Multi-Seat Saddles (Galli, Diplodocus, etc) Dinos now have an option to Enable Public Seating. Dino Taxi service, ahoy!!!

* Servers can now optionally enable an "offline raiding prevention" mode which will make Dinos/Structures invincible if no owner is logged-in (indicated via the head whether the owner player/tribe is logged-in or not). Recommend that server owners utilize this with care, as it may have undesired side effects in a competitive environment. (e.g.: ?PreventOfflinePvP=true?PreventOfflinePvPInterval=60.0?PvPDinoDecay=true?PvPStructureDecay=true)

* Added Alpha Mosasaurus (contains lots of Black Pearls)

* Alpha creatures XP reduced by 45%

* Auto-Turrets can no longer be built on Quetz/Sauro/Mosa/Plesi/Paracer platforms (Plant turrets can be grown on them). Any existing turrets on such platforms will no longer fire. This is a server option of "?OverrideStructurePlatformPrevention=true". Otherwise they e now only allowed on Rafts and non-moving Bases.

* Plant Turrets now consume Fertilizer per shot, and also will not shoot if no water is in the crop plot.

* Approximate +100% increase to Saurupod and Paraceratherium respective Weight stats.

* Breeding Mechanics Phase 2: Interactive Baby Raising

* Optional RPG Stat Mode: Displays Floating In-World Damage Numbers for all Player-Related Damage Events.

* Fixed issue where Quetz platform could create floating structures

1."ARK精彩的一年"一星期纪念活动:准备好你的生日愿望!

2.新生物:梁龙!

3.新生物:水蛭!

4.新建筑物:训练用假人。你可以攻击这个假人,但不必担心会破坏它,以及它会浮动显示每秒伤害(DPS)这样你就可以知道你的恐龙军队到底有多强大了。

5.新机制:永久性疾病&治疗法(玩家传染性沼泽流感!!!!)

6.部落小组第二阶段:支持有限的非管理员邀请权限&每个小组的晋升/降级功能!同时增加"恐龙放生的复选框,以及新的部落等级选项。

7.喷火龙竞技场

8.为PvE服务器增加了禁止在关键资源点内放置建筑物的选项

9.为服务器增加可以修改每个物品在学习时所需的点数的选项

10.为服务器增加可以修改补给箱内物品的选项

11.为服务器增加可以限制部落人数的选项。默认为:无限制

12.为已驯服的恐龙增加了"跟随范围"选项(近/中/远)

13.为多座位鞍的恐龙(似鸡龙,梁龙,等等)增加了公共座位选项。喂!!!恐龙出租车。

14.服务器现在可以启用"预防离线袭击"模式,这将使恐龙/建筑物的所有者在下线后其恐龙和建筑物无敌。(将会在建筑物和恐龙头上显示其所有者/部落是否在线)建议服主谨慎使用这项功能,因为这项功能可能在激烈的竞争环境下产生不必要的副作用(例如:?PreventOfflinePvP=true?PreventOfflinePvPInterval=60.0?PvPDinoDecay=true?PvPStructureDecay=true)

15.增加了Alpha沧龙(内含大量黑珍珠)

16.杀死Alpha生物获得的经验减少45%

17.自动炮塔将无法放置在风神翼龙/雷龙/沧龙/蛇颈龙/巨犀平台鞍上(植物炮塔将无法在其上面生长)。平台鞍上现存的炮塔将无法开火。这是一条允许平台上建造炮塔的命令行"?OverrideStructurePlatformPrevention=true"。否则炮塔将只能放置在木筏和非移动地基上

18.植物炮塔在每次射击时会消耗化肥,而且如果植物炮塔所在的耕地处于未灌溉状态植物炮塔将不会射击

19.蜥脚类恐龙和巨犀的负重几乎分别提高了100%

20.繁殖系统的第二阶段:互动式的恐龙宝宝饲养

21.为RPG增加了状态模式:所有玩家所造成的伤害事件的具体伤害数将会在世界中显示

22.修复了风神翼龙的平台鞍可以创造浮空建筑物的问题

【PC版本更新】242.1 翻译

* Fixed Supply Crates being destroyed when there was one remaining removable item left

* Fixed too-high Quetz Food consumption rate

* Fixed Plant Species X turrets firing when previously built on prevented Dino Platforms. (they e not supposed to unless overriden)

* Fixed crafting requirement of Lystrosaurus Kibble to use Mejoberries, not Tintoberries.

1.修复了当补给箱中还剩一件物品时就会被摧毁的问题

2.修复了风神翼龙食物消耗过快的问题

3.修复了那些之前就已经建造在现在禁止在其上面建造炮塔的平台鞍上的X物种植物炮塔仍能开火的问题。(除非是使用了允许平台鞍上建造炮塔指令否则他们不应该出现这种问题)

4.修复了现有水龙兽饲料配方错误的问题,配方中的红色浆果应为紫色浆果。

【PC版本更新】242.2&242.3 翻译

242.2

* Fixed an issue where some mods were causing certain creatures to have 0 Food or not gain any Food from eating. Requires server update.

242.3

* Performance improvements to server yielding 20-25% perf increase. Also improves Client CPU utilization.

* Changed Rhino Horn requirement to Narcotic on Lesser Antidote. Made Lesser Antidote Disease Immunity last 3 minutes.

* Leech Blood now spoils after 3 hours (Stackable in Quantities of 50), can be stored in Fridge. Made leech blood more common to harvest.

* Made Swamp Fever increase movement speed by 20% and decrease rate of food, water, and oxygen consumption by 50%.

* Made Swamp Fever not able to be transmitted through collisions/walls.

* Among current non-human creatures, now only Tamed Dodos can be infected with Swamp Fever. (as intended). Any existing infected dinos are cleared on sever launch.

* Bug Repellent now repels Leeches and bug repellent now works when applied to your Tamed Dinos

* Attached Leech no longer drains Stamina.

* Reduced rate by about 70% of Diseased Leeches in Swamps, as intended.

* Water/Amphibious creatures are no longer targeted by Leeches. (swamp native ;)

* Dinos will not play the eat animation so often when autonomously eating

* Fixed another value that was increasing rate of Quetz food consumption, is now fully back to original values.

* New Server Options

?NonPermanentDiseases=true

This will make Diseases not permanent (you will then lose them if you respawn).

?PreventDiseases=true

This will completely disable Diseases on the server. (thus far just Swamp Fever).

* Fixed appearance of "blue fog" on the Cave-water material.

242.2

修复了一些Mod可能会导致某一生物的饱食度为0或者吃东西后不会增加任何饱食度的问题。需要服务器端更新

242.3

1.服务器端的性能增长了20%-25%。同时也提高了客户端的CPU使用率。

2.小型解毒剂的配方中的披毛犀角变更为麻醉剂。使用小型解毒剂后免疫疾病3分钟。

3.现在水蛭血的腐烂时间为3小时(可堆叠50个一组),可以在冰箱中储存。使水蛭血更容易获取。

4.使感染沼泽流感后的移动速度提高20%以及使食物、水、氧气的消耗速度减少50%

5.使沼泽流感不会再穿过实体/墙壁进行传播了

6.在目前的非人类生物中,现在只有已驯服的渡渡鸟可以感染沼泽流感。(这都是计划好的)任何现在已感染沼泽流感的恐龙都将在服务器重启后清除感染效果。

7.驱虫剂现在可以驱逐水蛭了以及驱虫剂现在可以用于你的已驯服的恐龙身上了

8.已附着在身上的水蛭现在不会再吸取你的耐力了

9.按计划,沼泽中水蛭患病的几率减少了70%

10.沼泽中野生的水生/两栖生物不会再成为水蛭的目标了

11.恐龙在自主进食时不会再经常播放吃东西的动作了

12.修复了另一个导致风神翼龙食物消耗过快的数值,现在已经完全恢复到初始数值了。

13.新服务器选项:

?NonPermanentDiseases=true

这条会使疾病不是永久性的(重生后疾病就会消失)

?PreventDiseases=true

这条将在服务器中完全禁止疾病。(目前来说就只是指"沼泽流感")

14.修复了"blue fog"洞穴中的水体材质问题。

【PC版本更新】242.4&242.5 翻译

242.4

* Further improved server & clients CPU performance by approximately 5%

* Fixed issue where turrets wouldn target someone who had C4s stuck all over their body. Now, Boom. Requires server update.

242.5

* Improved Argi/Quetz/Ptero/Dimorph eating animations

* Balled Doeds now only get their damage on autoturret projectiles reduced by 50%, not 100%. Requires server update.

* Can no longer drop picked-up Dinos through structure walls. Requires server update.

* Can no longer Detonate creature-attached C4 through structure walls. Requires server update.

* Diplodocus "friendlyness" no longer plays battle music. Requires server update.

242.4

1.进一步的提高了约5%的服务器端&客户端的CPU性能

2.修复了炮塔不会瞄准那些身上贴满C4的人的问题。现在直接就,轰!!。需要服务器端更新。

242.5

1.改进了阿根廷巨鹰/风神翼龙/无齿翼龙/双齿翼龙在吃东西时的动画

2.抱成球的星尾兽受到炮塔子弹的伤害降低了50%,而不是100%。需要服务器端更新

3.无法再将已抱起的恐龙穿过墙壁丢进去了。需要服务器端更新。

4.无法再隔着墙壁引爆生物身上附着的C4了。需要服务器端更新。

5.梁龙在"友好"状态下不会再播放战斗音乐了。需要服务器端更新。

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